Tier 3 auroras may only be cast while the Book of Eli is equipped.Magic skill level increases Magic Accuracy Rating and Maximum Hit (0.5% per level) when using spells and Magic Evasion Rating when defending from spells. Auroras may be used alongside any other combat magic spells, and may also be used with Melee while the Miolite Sceptre is equipped. Take +2% of Max HP as damage on a succesful attackĪuroras provide the player with buffs, enhancing their abilities in combat. Take +3% of remaining HP as damage on a succesful attack When cast, all curses remain in effect for 3 attack turns. Curses may be used at the same time as Standard Magic and Auroras, but cannot be used with Ancient Magicks. +10 minimum damage with combat spells of any element per piece.Ĭurses inflict the enemy with debuffs, making them weaker in a variety of ways. Unlike other robe sets, also includes a pair of Gloves. +40% bonus Slayer XP, +3% chance to receive double loot, and +20% Slayer Area Effect Negation per piece +20 minimum damage when using Fire Spells per piece +20 minimum damage when using Earth Spells per piece +5 Minimum Damage when using any elemental spell per piece +20 minimum damage when using Water Spells per piece +20 minimum damage when using Air Spells per piece +30% bonus Slayer XP and +15% Slayer Area Effection Negation per piece +15 minimum damage when using Fire Spells per piece +15 minimum damage when using Earth Spells per piece +15 minimum damage when using Water Spells per piece +15 minimum damage when using Air Spells per piece +15% bonus Slayer XP and +10% Slayer Area Effect Negation per piece +5 minimum damage when using Fire Spells per piece +5 minimum damage when using Earth Spells per piece +5 minimum damage when using Water Spells per piece +5 minimum damage when using Air Spells per piece +5% bonus Slayer XP and +5% Slayer Area Effect Negation per piece The elemental Acolyte, Adept, and Expert sets can be acquired through Runecrafting.Ī full list of the stats for each set of Wizard Robes can be found on the Equipment page.See the page for each piece of equipment to see a list of where they can be found. Various Colored Wizard Robes can be acquired as loot from fighting various monsters or looting various dungeons.The Slayer Wizard Robes can be purchased from the store using Slayer Coins.Wizard Robes can be acquired through a few different sources: When equipped, Magic imbued wands reduces the amount of Air, Water, Earth, or Fire runes needed to cast a spell by 3, depending on the wand type. Magic imbued wands can be crafted through Runecrafting using Magic Wand (Elite). Wands are one-handed, meaning they can be used with off hand equipment. The Cloudburst Staff is the only staff that cannot be crafted. Additionally, both staves reduce the Nature Rune cost of spells by 1. When equipped, these staves allow the casting of Nature's Call and Nature's Wrath respectively. The Nature's Call Staff and Nature's Wrath Staff can be created by upgrading monster drops. When equipped, staves reduce the need to use Air, Water, Earth, or Fire runes, depending on the staff type. It is still the same skill as Magic - all XP is shared.Įlemental staves can be crafted from elemental runes and logs with Runecrafting or looted from monsters. Magic) is an alternative method to train Magic using non-combat spells. 10% Chance to Preserve Resources in SkillsĪlternative Magic (Alt. +5% Chance to Preserve Resources in Skills +10% Chance to Preserve Resources in Skills The chance to preserve runes is capped at 80%. Magic benefits from both these and its own preservation bonuses. Rune preservation is a bonus which applies whenever a spell is cast, and provides a chance that the spell will be cast without any runes being consumed. When using the Defensive attack style, the player instead receives 0.2 Magic XP and 0.2 Defence XP per point of damage dealt. When using the Magic attack style, the player receives 0.4 Magic XP per point of damage dealt. The only difference is in what experience is earned while using them: There are two Magic attack styles: Magic and Defensive. Equipping the Magic Skillcape doubles the rune saving power of staves and imbued wands. Raising Magic to Level 99 will unlock the Magic Skillcape for purchase from the Shop. Magic skill level increases Magic Accuracy Rating and Maximum Hit (0.5% per level) when using spells and Magic Evasion Rating when defending from spells.
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